A Sound Of Thunder
Dwarves, sometimes called the Stout Folk, are a natural humanoid race common throughout parts of Abeir. Dwarves are a tough, tradition-abiding folk known for their strong martial traditions and beautiful craftsmanship.
Physical Description: Dwarves are a short race, as their name implies, standing between 4’3" and 4’9" on average, with gold dwarves a bit shorter. What Dwarves lack in height they make up for in bulk; they are, on average, about as heavy as humans. A dwarf can weigh anywhere from about 160 to 220 lbs. Dwarven males are a bit taller and heavier than their female counterparts.
Like humans, dwarves have a wide variety of skin, eye, and hair colors, typically pale among shield dwarves and deeply tanned or brown amongst gold dwarves. Hazel eyes are common throughout the race, with blue eyes more common amongst shield dwarves and brown or green eyes found amongst the gold dwarves. Male dwarves are often bald and grow thick facial hair sometimes used to display social status. Unusually for humanoids, both sexes naturally grow ample facial hair though the majority of shield dwarf females shave their beards off. This hair is often dark in hue, though among shield dwarves blond or red hair is just as common. Gold dwarves take the care of facial hair to an extreme, carefully oiling and grooming it, with some adding perfume and ornamentations.
Society: Dwarves highly value the ties between family members and friends, weaving tightly knit clans. Dwarves particularly respect elders, from whom they expect sound leadership and the wisdom of experience, as well as ancestral heroes or clan founders. This idea carries on to relations with other races and dwarves are deferential even to the elders of another, non-dwarven race.
Relations: With a wealth of natural resources, forbidding natural defenses, and a long history of bloodshed, dwarves present an impressive image to the outside world. It is easy to see why others find it more prudent to call a dwarf friend than to raise their weapons against them.
Alignment and Religion: Dwarves are driven by honor and tradition, and while they are often satirized as standoffish, they have a strong sense of friendship and justice, and those who win their trust understand that, while they work hard, they play even harder—especially when good ale is involved. Most dwarves are lawful good.
Adventurers: Most dwarves adventure to increase their own wealth and prestige, carving a life and fame out of the world the same way the barbaric clans of their ancestors carved space for themselves in their mountain holds.